diff --git a/miniaudio.h b/miniaudio.h index 292b8122..8e89c475 100644 --- a/miniaudio.h +++ b/miniaudio.h @@ -10831,6 +10831,7 @@ typedef struct ma_context* pContext; ma_device* pDevice; /* If set, the caller is responsible for calling ma_engine_data_callback() in the device's data callback. */ ma_device_id* pPlaybackDeviceID; /* The ID of the playback device to use with the default listener. */ + ma_device_notification_proc notificationCallback; #endif ma_log* pLog; /* When set to NULL, will use the context's log. */ ma_uint32 listenerCount; /* Must be between 1 and MA_ENGINE_MAX_LISTENERS. */ @@ -10841,7 +10842,6 @@ typedef struct ma_uint32 gainSmoothTimeInFrames; /* The number of frames to interpolate the gain of spatialized sounds across. If set to 0, will use gainSmoothTimeInMilliseconds. */ ma_uint32 gainSmoothTimeInMilliseconds; /* When set to 0, gainSmoothTimeInFrames will be used. If both are set to 0, a default value will be used. */ ma_allocation_callbacks allocationCallbacks; - ma_device_notification_proc notificationCallback; ma_bool32 noAutoStart; /* When set to true, requires an explicit call to ma_engine_start(). This is false by default, meaning the engine will be started automatically in ma_engine_init(). */ ma_bool32 noDevice; /* When set to true, don't create a default device. ma_engine_read_pcm_frames() can be called manually to read data. */ ma_mono_expansion_mode monoExpansionMode; /* Controls how the mono channel should be expanded to other channels when spatialization is disabled on a sound. */