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Version 0.11.7
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@@ -1,6 +1,6 @@
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/*
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Audio playback and capture library. Choice of public domain or MIT-0. See license statements at the end of this file.
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miniaudio - v0.11.6 - 2022-01-22
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miniaudio - v0.11.7 - 2022-02-06
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David Reid - mackron@gmail.com
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@@ -20,7 +20,7 @@ extern "C" {
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#define MA_VERSION_MAJOR 0
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#define MA_VERSION_MINOR 11
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#define MA_VERSION_REVISION 6
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#define MA_VERSION_REVISION 7
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#define MA_VERSION_STRING MA_XSTRINGIFY(MA_VERSION_MAJOR) "." MA_XSTRINGIFY(MA_VERSION_MINOR) "." MA_XSTRINGIFY(MA_VERSION_REVISION)
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#if defined(_MSC_VER) && !defined(__clang__)
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@@ -117,9 +117,9 @@ typedef ma_uint16 wchar_t;
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/* Platform/backend detection. */
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#ifdef _WIN32
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#define MA_WIN32
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#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
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#if defined(WINAPI_FAMILY) && ((defined(WINAPI_FAMILY_PC_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) || (defined(WINAPI_FAMILY_PHONE_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP))
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#define MA_WIN32_UWP
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#elif defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_GAMES)
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#elif defined(WINAPI_FAMILY) && (defined(WINAPI_FAMILY_GAMES) && WINAPI_FAMILY == WINAPI_FAMILY_GAMES)
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#define MA_WIN32_GDK
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#else
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#define MA_WIN32_DESKTOP
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