diff --git a/miniaudio.h b/miniaudio.h index 745452ec..ccad41b0 100644 --- a/miniaudio.h +++ b/miniaudio.h @@ -31283,6 +31283,11 @@ static ma_result ma_device_init_by_type__webaudio(ma_context* pContext, const ma return; /* This means the device has been uninitialized. */ } + if(device.intermediaryBufferView.length == 0) { + /* Recreate intermediaryBufferView when losing reference to the underlying buffer, probably due to emscripten resizing heap. */ + device.intermediaryBufferView = new Float32Array(Module.HEAPF32.buffer, device.intermediaryBuffer, device.intermediaryBufferSizeInBytes); + } + /* Make sure silence it output to the AudioContext destination. Not doing this will cause sound to come out of the speakers! */ for (var iChannel = 0; iChannel < e.outputBuffer.numberOfChannels; ++iChannel) { e.outputBuffer.getChannelData(iChannel).fill(0.0); @@ -31343,6 +31348,11 @@ static ma_result ma_device_init_by_type__webaudio(ma_context* pContext, const ma return; /* This means the device has been uninitialized. */ } + if(device.intermediaryBufferView.length == 0) { + /* Recreate intermediaryBufferView when losing reference to the underlying buffer, probably due to emscripten resizing heap. */ + device.intermediaryBufferView = new Float32Array(Module.HEAPF32.buffer, device.intermediaryBuffer, device.intermediaryBufferSizeInBytes); + } + var outputSilence = false; /* Sanity check. This will never happen, right? */