mirror of
https://github.com/mackron/miniaudio.git
synced 2026-04-21 15:56:58 +02:00
Fix some warnings with some more examples.
This commit is contained in:
@@ -13,7 +13,7 @@ head.
|
||||
#include "../miniaudio.h"
|
||||
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include <SDL.h> /* Change this to your include location. Might be <SDL2/SDL.h>. */
|
||||
#include <SDL2/SDL.h> /* Change this to your include location. Might be <SDL.h>. */
|
||||
|
||||
#define CHANNELS 2 /* Must be stereo for this example. */
|
||||
#define SAMPLE_RATE 48000
|
||||
@@ -23,6 +23,8 @@ static ma_sound g_sound; /* This example will play only a single soun
|
||||
|
||||
void data_callback(void* pUserData, ma_uint8* pBuffer, int bufferSizeInBytes)
|
||||
{
|
||||
(void)pUserData;
|
||||
|
||||
/* Reading is just a matter of reading straight from the engine. */
|
||||
ma_uint32 bufferSizeInFrames = (ma_uint32)bufferSizeInBytes / ma_get_bytes_per_frame(ma_format_f32, ma_engine_get_channels(&g_engine));
|
||||
ma_engine_read_pcm_frames(&g_engine, pBuffer, bufferSizeInFrames, NULL);
|
||||
|
||||
Reference in New Issue
Block a user